Dirandil vs Saito

Overall comparison

HERO Fraction Element Type Rarity
Dirandil Dark Elves Force Attack Epic
Saito Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dirandil 60 6 12885 1376 1068 98 15 60 30 0
Saito 60 6 16185 +3300 1321 -55 1178 +110 102 +4 15 63 +3 30 0

Skills comparison

Dirandil

Brumal Razors

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 30% on each critical hit.

Dispatch Them

Formula: 3.9*ATK
Formula: -0.15
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Will ignore 15% of each target’s DEF. Fills this Champion's Turn Meter by 10% on each critical hit.
Cooldown: 4

Royal Assassin

Formula: 5.8*ATK
Formula: -0.5
Attacks 1 enemy. Will ignore 50% of the target’s DEF. Places a [Perfect Veil] buff on this Champion for 2 turns if the hit is critical.
Cooldown: 5
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Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.