Duedan the Runic vs Galleus Bloodcrest

Overall comparison

HERO Fraction Element Type Rarity Aura
Duedan the Runic Sylvan Watchers Force HP Epic Defence 20%
Place: All battles
Galleus Bloodcrest Skinwalkers Force Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Duedan the Runic 60 6 19815 826 1156 97 15 50 45 0
Galleus Bloodcrest 60 6 22140 +2325 881 +55 1498 +342 101 +4 15 50 50 +5 20 +20

Skills comparison

Duedan the Runic

Lodestone Claw

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies.

Protector Effigy

Formula: 0.24*HP
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 15% of this Champion’s MAX HP. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Lure of Fools

Places a [Taunt] buff on this Champion for 1 turn. Also places a 25% [Strengthen] buff and a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5
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Galleus Bloodcrest

Wing Clip

Formula: 3.6*DEF
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. When counterattacking, the damage inflicted by this skill is based on this Champion’s DEF and the enemy’s MAX HP.

Cutting Jibe

Formula: 4.7*DEF
Attacks all enemies. Places a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Provoke] debuff for 2 turns instead. Also places an [Unkillable] buff on this Champion for 1 turn and a [Counterattack] buff on them for 2 turns.
Cooldown: 3

Bloodcrest's Call

Formula: TotalDestroyedHPForTeam(allyTeamId)
Fully restores all allies' destroyed MAX HP. Also places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Then, grants an Extra Turn.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

None

Formula: 3.6*DEF+0.05*TRG_HP

Rule the Roost [P]

Formula: 0.50*DEALT_DMG
Formula: 1*DEALT_DMG
Formula: 0.5*DEALT_DMG
Reflects 50% of the damage this Champion receives back to the attacker. If the attacker is a Boss, reflects 100% of the damage this Champion receives. Also heals this Champion by 50% of the damage received.