Dune Lord Greggor vs Belletar Mage-slayer

Overall comparison

HERO Fraction Element Type Rarity Aura
Dune Lord Greggor Barbarians Force Defence Legendary Defence 30%
Place: All battles
Belletar Mage-slayer Ogryn Tribes Void HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dune Lord Greggor 60 6 19485 793 1487 105 15 50 50 10
Belletar Mage-slayer 60 6 21975 +2490 848 +55 1266 -221 108 +3 15 50 50 0 -10

Skills comparison

Dune Lord Greggor

Desert Ax

Formula: 3.6*DEF
Attacks 1 enemy. Has a 100% chance of placing a [Provoke] debuff for 1 turn. If the [Provoke] debuff was successfully placed, the ally with the highest C. DMG will team up and join the attack.

Earthcleave

Formula: 3.8*DEF
Attacks all enemies. Removes all buffs from all enemies, and increases the duration of all ally buffs by 1 turn. Also places a [Shield] buff on all allies for 2 turns, proportional to this Champion's DEF.
Cooldown: 4

Bestial Yell

Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff, a 50% [Increase ACC] buff, and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6

Desert Monolith [P]

Formula: 0.25*DMG_MUL
Formula: -0.5*REL_TRG_RES
When attacked, has a 50% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.

Desert Monolith [P]

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description
Belletar Mage-slayer

Fume Ax

Formula: 0.22*HP
Attacks 1 enemy. Has a 75% chance of decreasing the cooldown of a random skill of the ally with the highest Turn Meter, except this Champion, by 1 turn.

Slayer's Roar

Formula: 0.22*HP
Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also heals all allies by 20% of this Champion's MAX HP and fills all allies' Turn Meters by 20%.
Cooldown: 4

Mercy of the Oasis

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Shield] buff on all revived allies for 2 turns, equal to 20% of this Champion's MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 6

Critical Juncture [P]

Has a 75% chance of decreasing all of an ally's skill cooldowns by 1 turn whenever they are revived. Once per turn, if an ally is killed, reduces the cooldowns of all this Champion's skills by 1 turn.
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