Dune Lord Greggor vs Blind Seer

Overall comparison

HERO Fraction Element Type Rarity Aura
Dune Lord Greggor Barbarians Force Defence Legendary Defence 30%
Place: All battles
Blind Seer Dark Elves Void Support Legendary Defence 34%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dune Lord Greggor 60 6 19485 793 1487 105 15 50 50 10
Blind Seer 60 6 18165 -1320 1332 +539 1035 -452 115 +10 15 50 45 -5 0 -10

Skills comparison

Dune Lord Greggor

Desert Ax

Formula: 3.6*DEF
Attacks 1 enemy. Has a 100% chance of placing a [Provoke] debuff for 1 turn. If the [Provoke] debuff was successfully placed, the ally with the highest C. DMG will team up and join the attack.

Earthcleave

Formula: 3.8*DEF
Attacks all enemies. Removes all buffs from all enemies, and increases the duration of all ally buffs by 1 turn. Also places a [Shield] buff on all allies for 2 turns, proportional to this Champion's DEF.
Cooldown: 4

Bestial Yell

Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff, a 50% [Increase ACC] buff, and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6

Desert Monolith [P]

Formula: 0.25*DMG_MUL
Formula: -0.5*REL_TRG_RES
When attacked, has a 50% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.

Desert Monolith [P]

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description
Blind Seer

Visions of Death

Formula: 1.3*ATK
Formula: MAX_STAMINA*0.10
Attacks 3 times at random. Each hit has a 80% chance of decreasing the Turn Meter by 10%.

Dark Shroud

Formula: 0.2*HP
Heals all allies by 20% of this Champion’s MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns, then places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns.
Cooldown: 4

Self Sacrifice

Formula: TRG_HP*0.5
Formula: 0.3*MAX_STAMINA
Revives all dead allies with 30% Turn Meter and heals them for 50% of their MAX HP. Also places a [Block Damage] buff on all allies except this Champion for 1 turn.
Cooldown: 5
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