Dune Lord Greggor vs Craklin the Blackened

Overall comparison

HERO Fraction Element Type Rarity Aura
Dune Lord Greggor Barbarians Force Defence Legendary Defence 30%
Place: All battles
Craklin the Blackened Ogryn Tribes Force Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dune Lord Greggor 60 6 19485 793 1487 105 15 50 50 10
Craklin the Blackened 60 6 21480 +1995 903 +110 1244 -243 99 -6 15 50 40 -10 20 +10

Skills comparison

Dune Lord Greggor

Desert Ax

Formula: 3.6*DEF
Attacks 1 enemy. Has a 100% chance of placing a [Provoke] debuff for 1 turn. If the [Provoke] debuff was successfully placed, the ally with the highest C. DMG will team up and join the attack.

Earthcleave

Formula: 3.8*DEF
Attacks all enemies. Removes all buffs from all enemies, and increases the duration of all ally buffs by 1 turn. Also places a [Shield] buff on all allies for 2 turns, proportional to this Champion's DEF.
Cooldown: 4

Bestial Yell

Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff, a 50% [Increase ACC] buff, and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6

Desert Monolith [P]

Formula: 0.25*DMG_MUL
Formula: -0.5*REL_TRG_RES
When attacked, has a 50% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.

Desert Monolith [P]

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description
Craklin the Blackened

Sear The Meat

Formula: 2.8*ATK
Attacks 1 enemy 2 times. Each hit has an 80% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Teams up with 1 random ally from the Ogryn Tribes Faction. The ally joining the attack will use their default skill.

Blisterblast

Formula: 5.2*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a 25% [Weaken] debuff for 2 turns. Increases the duration of all [Continuous Heal] buffs on all allies by 1 turn.
Cooldown: 4

Warbeat Rhythm

Formula: 0.5*TRG_DSTR_HP
Restores 50% of each ally's destroyed MAX HP. Places a 30% [Reflect Damage] buff and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5

House Special [P]

Whenever a [Continuous Heal] buff is activated on an ally, has a 25% chance to decrease the duration of all debuffs on that ally by 1 turn.
-