Dyana Gloompiercer vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Dyana Gloompiercer Sylvan Watchers Void Attack Epic Attack 20%
Place: All battles
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dyana Gloompiercer 60 6 15525 1421 848 104 15 60 30 0
Alice the Wanderer 60 6 16020 +495 1443 +22 1068 +220 99 -5 15 63 +3 30 10 +10

Skills comparison

Dyana Gloompiercer

Firefly Hatchet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Moonlight Ambuscade

Formula: -0.2
Teams up with 2 random allies to attack a single enemy. The allies joining the attack will use their default skills. If the target is under a [Decrease DEF] debuff, these attacks will ignore 20% of the target’s DEF.
Cooldown: 5

Covert Blitz

Formula: 3.75*ATK
Attacks all enemies. Before attacking, places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. If this attack kills an enemy, places a [Veil] buff on all allies for 1 turn.
Cooldown: 4

Gloompiercer [P]

This Champion will ignore [Shield] and [Strengthen] buffs when attacking under an [Increase ATK], [Veil], or [Perfect Veil] buff.
Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3