Dyana Gloompiercer vs Corvis the Corruptor

Overall comparison

HERO Fraction Element Type Rarity Aura
Dyana Gloompiercer Sylvan Watchers Void Attack Epic Attack 20%
Place: All battles
Corvis the Corruptor The Sacred Order Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dyana Gloompiercer 60 6 15525 1421 848 104 15 60 30 0
Corvis the Corruptor 60 6 19155 +3630 903 -518 1398 +550 99 -5 15 50 -10 40 +10 20 +20

Skills comparison

Dyana Gloompiercer

Firefly Hatchet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Moonlight Ambuscade

Formula: -0.2
Teams up with 2 random allies to attack a single enemy. The allies joining the attack will use their default skills. If the target is under a [Decrease DEF] debuff, these attacks will ignore 20% of the target’s DEF.
Cooldown: 5

Covert Blitz

Formula: 3.75*ATK
Attacks all enemies. Before attacking, places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. If this attack kills an enemy, places a [Veil] buff on all allies for 1 turn.
Cooldown: 4

Gloompiercer [P]

This Champion will ignore [Shield] and [Strengthen] buffs when attacking under an [Increase ATK], [Veil], or [Perfect Veil] buff.
Corvis the Corruptor

Reductive Process

Formula: 3.1*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Medical Miracle

Formula: 1.9*DEF
Formula: 1.9*DEF
Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Field Research

Formula: 2*DEF
Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After attacking, places a 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs.
Cooldown: 5

Curious Draught [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Decreases the damage enemies under [Poison] debuffs inflict (5% less damage per [Poison] debuff, stacks up to 25%).