Errol vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Errol The Sacred Order Force Attack Legendary
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Errol 60 6 16020 1674 837 104 15 63 30 0
Ninja 60 6 16845 +825 1509 -165 947 +110 100 -4 15 63 30 10 +10

Skills comparison

Errol

Blazing Sword

Formula: 3.9*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Helmbreaker

Formula: 1.85*ATK
Attacks all enemies 2 times. Has an extra 30% chance of inflicting a critical hit. Each hit will ignore 15% of the target's DEF.
Cooldown: 4

Negation

Formula: 5.2*ATK
Attacks 1 enemy. Removes all debuffs from this Champion and steals all buffs from the target before attacking. Has an extra 30% chance of inflicting a critical hit. Grants an Extra Turn if the target is killed.
Cooldown: 4
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.