Fahrakin the Fat vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Fahrakin the Fat Barbarians Spirit Attack Epic -
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fahrakin the Fat 60 6 14535 1244 1090 100 15 60 30 0
Alice the Wanderer 60 6 16020 +1485 1443 +199 1068 -22 99 -1 15 63 +3 30 10 +10

Skills comparison

Fahrakin the Fat

Sizzling Strike

Formula: 4.3*ATK
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Brand of Shame

Formula: 7.3*ATK
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff and two 5% [Poison] debuffs for 2 turns.
Cooldown: 4

Beatdown

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies except this Champion for 3 turns. Then, all allies except this Champion will attack 1 target enemy.
Cooldown: 6

Body Block [P]

Formula: -0.2*DMG_MUL
Formula: DMG_MUL/4/(aliveAlliesCount-!producerIsDead)
Deflects 20% of all incoming damage this Champion receives onto all allies. The damage will be spread equally across all allies.
Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3