Fang Cleric vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Fang Cleric Dark Elves Spirit Support Epic Speed 15%
Place: All battles
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fang Cleric 60 6 18330 903 1178 105 15 50 30 0
Rugnor Goldgleam 60 6 16680 -1650 1409 +506 782 -396 99 -6 15 60 +10 30 0

Skills comparison

Fang Cleric

Conduit Fangs

Formula: 4*ATK
Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this Champion to the target.

Shadowy Blessings

Formula: 0.2*HP
Formula: 0.3*MAX_STAMINA
Heals an ally by 20% of this Champion’s MAX HP. Also fills the target’s Turn Meter by 30% if they are fully healed by this Skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this Skill.
Cooldown: 3

Return to the Ranks

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns.
Cooldown: 6
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Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.