Fayne vs Achak the Wendarin

Overall comparison

HERO Fraction Element Type Rarity Aura
Fayne Skinwalkers Spirit Attack Epic -
Achak the Wendarin Demonspawn Force Support Epic Defence 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fayne 60 6 13710 1663 727 99 15 57 30 0
Achak the Wendarin 60 6 17505 +3795 947 -716 1189 +462 94 -5 15 50 -7 30 15 +15

Skills comparison

Fayne

Exotic Blades

Formula: 1.55*ATK
Formula: 0.05*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 1.55*ATK
Formula: 0.05*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter.

Flower's Tears

Formula: 4.8*ATK
Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Flowing Style

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 0.04*HP*REL_TRG_DEBUFF_COUNT
Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of their MAX HP for every debuff on the target.
Cooldown: 5
-
Achak the Wendarin

Devour All Hope

Formula: 3.5*ATK
Formula: 0.15*TRG_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the duration of 1 random buff if the target is under a [HP Burn] debuff. Also has a 30% chance of decreasing the target’s Turn Meter by 15% if they are under a [Freeze] debuff.

Cannibal Might

Places a [Block Debuffs] buff on all allies for 1 turn and a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Frostfire Gale

Formula: 5.5*ATK
Attacks all enemies. Has a 70% chance of placing a [Freeze] debuff for 1 turn on enemies whose ATK is higher than their DEF. Has a 70% chance of placing a [HP Burn] debuff for 1 turn on enemies whose DEF is equal to or higher than their ATK.
Cooldown: 5

Twisted Hunger [P]

Formula: 0.05*TRG_B_HP
Formula: 0.1*MAX_STAMINA
Heals all allies by 5% of their MAX HP every time an enemy under a [HP Burn] debuff gets a turn. Fills the Turn Meters of all allies by 10% every time an enemy under a [Freeze] debuff gets a turn.