Fencer vs Michinaki

Overall comparison

HERO Fraction Element Type Rarity Aura
Fencer High Elves Force Attack Rare Attack 23%
Place: Dungeons
Michinaki Shadowkin Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fencer 60 6 15360 1211 793 100 15 50 30 10
Michinaki 60 6 19650 +4290 804 -407 1465 +672 101 +1 15 57 +7 30 20 +10

Skills comparison

Fencer

Enchanted Rapier

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Pommel Strike

Formula: 5.9*ATK
Formula: 0.2*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target’s Turn Meter if the [Stun] debuff is not placed.
Cooldown: 4

Blade Flourish

Formula: 3.5*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 4
-
Michinaki

Burning Bonds

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Dire Whorl

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Cooldown: 4

Doubled Degeneracy

Formula: 2.1*DEF
Formula: 2.1*DEF
Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.
Cooldown: 5

Courser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.