Fenshi vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Fenshi Shadowkin Force Attack Epic -
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fenshi 60 6 16515 1465 738 97 15 60 30 0
Ultimate Deathknight 60 6 20640 +4125 782 -683 1421 +683 97 15 50 -10 40 +10 20 +20

Skills comparison

Fenshi

Hate Blades

Formula: 1.1*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Nowhere to Run

Formula: 2*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 15%.
Cooldown: 4

Killer's Bile

Formula: 2.7*ATK
Formula: -0.1*EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId)
Attacks 1 enemy 2 times. Each hit places a 5% [Poison] debuff on the target for 3 turns. Will ignore 10% of the target’s DEF for each [Poison] debuff on the target.
Cooldown: 4
- -
Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.