Fodbor the Bard vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Fodbor the Bard Dwarves Spirit Attack Epic -
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fodbor the Bard 60 6 15360 1454 826 100 15 60 30 0
Armanz the Magnificent 60 6 19320 +3960 1167 -287 1123 +297 108 +8 15 50 -10 30 20 +20

Skills comparison

Fodbor the Bard

Axe Solo

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Has a 15% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Robber's Tale

Formula: 5.5*ATK
Attacks 1 enemy. Has an 80% chance of stealing 2 random buff from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs.
Cooldown: 4

Awful Crooning

Formula: 3.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 5
-
Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.