Fortress Goon vs Narma the Returned
Overall comparison
| HERO | Fraction | Element | Type | Rarity | Aura |
|---|---|---|---|---|---|
| Fortress Goon | Ogryn Tribes | Magic | Defence | Rare |
Defence
23%
Place: Dungeons |
| Narma the Returned | Knight Revenant | Magic | Support | Legendary |
Accuracy
80
Place: Dungeons |
Stats comparison
| HERO | LVL | STARS | HP | ATK | DEF | SPD | C.RATE | C.DMG | RESIST | ACC |
|---|---|---|---|---|---|---|---|---|---|---|
| Fortress Goon | 60 | 6 | 15525 | 859 | 1134 | 90 | 15 | 50 | 40 | 0 |
| Narma the Returned | 60 | 6 | 19815 +4290 | 1002 +143 | 1255 +121 | 105 +15 | 15 | 50 | 30 -10 | 20 +20 |
Skills comparison
| Fortress Goon |
Cruel TrapFormula: 3*DEF+1*ATK
|
Devastating WoundsFormula: 2*DEF+2*ATK
Cooldown: 5
|
Mobile FortFormula: 0.1*TRG_HP
Cooldown: 5
|
- |
|---|---|---|---|---|
| Narma the Returned |
Hell CrescentFormula: 4.9*ATK
|
Weirding DanceFormula: 6.5*ATK
Formula: 0.25*HP
Cooldown: 5
|
Toxin TranceFormula: 6.8*ATK
Cooldown: 5
|
Caustic Rebuttal [P]Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
|