Fortress Goon vs Teodor the Savant

Overall comparison

HERO Fraction Element Type Rarity Aura
Fortress Goon Ogryn Tribes Magic Defence Rare Defence 23%
Place: Dungeons
Teodor the Savant Knight Revenant Spirit Support Legendary Accuracy 50
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fortress Goon 60 6 15525 859 1134 90 15 50 40 0
Teodor the Savant 60 6 20805 +5280 980 +121 1211 +77 105 +15 15 50 30 -10 20 +20

Skills comparison

Fortress Goon

Cruel Trap

Formula: 3*DEF+1*ATK
Attacks 1 enemy. Has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Devastating Wounds

Formula: 2*DEF+2*ATK
Attacks all enemies. Has a 40% chance of placing a 50% [Heal Reduction] debuff for 2 turns.
Cooldown: 5

Mobile Fort

Formula: 0.1*TRG_HP
Heals all allies by 10% of their MAX HP. Places a 30% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 5
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Teodor the Savant

Vile Physick

Formula: 3.1*DEF
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Savant's Savvy

Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Chymistry

Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates one tick of all [Poison] debuffs and [HP Burn] debuffs on all enemies. Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.
Cooldown: 5

Fumigator [P]

Formula: 5*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId)
This Champion’s RES is increased by 5 for each [Poison] debuff on the enemy team.