Freyja Fateweaver vs Wight Queen Ankora

Overall comparison

HERO Fraction Element Type Rarity Aura
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles
Wight Queen Ankora Knight Revenant Magic Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Freyja Fateweaver 60 6 20310 815 1409 110 15 50 50 0
Wight Queen Ankora 60 6 20805 +495 980 +165 1211 -198 111 +1 15 50 40 -10 0

Skills comparison

Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5
Wight Queen Ankora

Necrobolt

Formula: 5.6*ATK
Formula: 0.1*HP
Formula: 0.1*HP
Formula: 0.1*HP
Attacks 1 enemy. Has a 30% chance of decreasing the cooldown of a random ally’s skill by 2 turns (except this Champion). If Wight King Narses is on the same team and has any active skills on cooldown, decreases the cooldown of one of their skills by 2 turns. If Wight King Narses is on the same team and has no active skills on cooldown, decreases the cooldown of a random ally’s skill by 2 turns (except this Champion). If the cooldown on a skill is fully reset, also heals that ally by 10% of this Champion’s MAX HP.

Shield of Emaria

Formula: 0.1*MAX_STAMINA
Removes all debuffs from all allies, and places a [Shield] buff on them equal to 25% of this Champion's MAX HP for 2 turns. If Wight King Narses is on the same team, also places a 25% [Strengthen] buff on all allies for 2 turns. Then, fills the Turn Meters of all allies by 10%.
Cooldown: 4

Rise, My Love

Formula: ((skillTargetId==targetId)&&(targetBaseTypeId!=8660))*0.5*TRG_HP+((skillTargetId==targetId)&&(targetBaseTypeId==8660))*0.75*TRG_HP
Formula: (relationTargetBaseTypeId!=8660)*0.75*MAX_STAMINA+(relationTargetBaseTypeId==8660)*1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Revives a dead ally with 50% HP and 75% Turn Meter. Resets the cooldowns of the revived ally’s skills. If the target is Wight King Narses, revives them with 75% HP and 100% Turn Meter instead. After the revival, decreases the Turn Meters of all enemies by 10%. If Wight King Narses is revived, decreases the Turn Meters of all enemies by 20% instead. This effect cannot be resisted.
Cooldown: 5

Queen Consort [P]

Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Whenever an enemy tries to place a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff on the ally with the highest C. DMG., transfer those debuffs to this Champion instead. Fills the Turn Meter of this Champion by 50% if this Champion misses their turn due to one of these debuffs. At the start of this Champion's turn, remove any [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuffs from this Champion, if Wight King Narses is on the same team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 3
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