Fyna, Blade of Aravia vs The Incarnate

Overall comparison

HERO Fraction Element Type Rarity Aura
Fyna, Blade of Aravia High Elves Magic Support Legendary Speed 20%
Place: All battles
The Incarnate High Elves Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fyna, Blade of Aravia 60 6 18660 1123 1211 113 15 50 40 0
The Incarnate 60 6 19320 +660 804 -319 1487 +276 100 -13 15 50 40 20 +20

Skills comparison

Fyna, Blade of Aravia

Sword Through Time

Formula: 4*ATK
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of a random skill on the target by 2 turns. When counterattacking with this skill, team up with a random ally. The ally joining the attack will use their default skill.

You Will Not Falter!

Places a [Block Debuffs] buff, a [Block Damage] buff and a [Counterattack] buff on a target ally for 2 turns. If the target of this skill is not this Champion, resets the cooldown of all of the target's skills. This skill's cooldown cannot be decreased or reset.
Cooldown: 5

Exalted Lineage

Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Skill 87605 name

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description

Lead From The Front [P]

Formula: 0.03*MAX_STAMINA
Formula: 0.25*DMG_MUL
Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA*unappliedStatusEffectsCount
Formula: -0.05*RelationProducerBuffCount
Whenever a buff is placed on an ally, fills their Turn Meter by 3%.
The Incarnate

Attack Intruder

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

Formation: Phalanx

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Defensive Measures

Formula: 1*(TRG_HP-TRG_CUR_HP)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Cooldown: 5

Crisis Response [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: -0.3*DMG_MUL
Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.
Cooldown: 4

Ultimate Purpose [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases all allies' RES by 20 for each ally under an [Ally Protection] buff. This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4