Fyr-gun Isbeil vs Senna Amberheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Fyr-gun Isbeil Dwarves Force Attack Epic Accuracy 40
Place: All battles
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fyr-gun Isbeil 60 6 13215 1542 881 102 15 50 30 15
Senna Amberheart 60 6 18990 +5775 1112 -430 1200 +319 113 +11 15 50 40 +10 0 -15

Skills comparison

Fyr-gun Isbeil

Fyrshot

Formula: 3*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a [Bomb] debuff by 1 turn. Also has a 25% chance of placing a [Bomb] debuff on a random enemy for 1 turn. Instantly detonates the [Bomb] debuff placed on that random enemy. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher than 200,000 will deal 20% more damage.

Tracer Slugs

Formula: 2.7*ATK
Formula: 2.7*ATK
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. The second hit has a 55% chance of applying a [Debuff Spread] effect, taking 1 [Bomb] debuff and placing it on all other enemies. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher than 200,000 will deal 50% more damage.
Cooldown: 5

Eruptive Volley

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Grants an Extra Turn if [Weaken] was placed on all enemies by this skill.
Cooldown: 6

Explosive Phoenix [P]

Places a [Revive On Death] buff on this Champion for 2 turns when an enemy dies from a [Bomb] debuff.
Cooldown: 6
Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.