Gaellut, Son of the Pact vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Gaellut, Son of the Pact Orcs Void HP Legendary HP 35%
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gaellut, Son of the Pact 60 6 23460 914 1101 99 15 50 50 10
Celendiel the Opal Guardian 60 6 17670 -5790 782 -132 1619 +518 98 -1 15 63 +13 40 -10 0 -10

Skills comparison

Gaellut, Son of the Pact

Beheading Strike

Formula: 0.23*HP
Attacks 1 enemy. Before attacking, decreases the duration of all buffs on the target by 1 turn. Also has a 75% chance of placing a [Block Buffs] debuff for 2 turns. This debuff is protected when placed on Bosses.

Gaellen Fury

Formula: 0.28*HP
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a 60% [Decrease DEF] debuff for 2 turns. Decreases the Turn Meters of enemies without a [Stun] debuff by 30%.
Cooldown: 5

Blood Of The Pact

Formula: 0.25*HP
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP. Places a [Shield] buff, equal to 25% of this Champion’s MAX HP, and a 25% [Fortify] buff on all allies for 2 turns.
Cooldown: 6

Freedom Or Death [P]

Formula: HeroCounterWithId(1)+1
Formula: 0
For every 10 debuffs this Champion's team receives, activates the Blood Of The Pact skill. When activated in this way, the buffs placed by the Blood Of The Pact skill are protected. Does not set the Blood Of The Pact skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Skill 101403 name (CLONE)

Formula: 0.25*HP
Skill 8000628 description
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
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