Gaius the Gleeful vs Baroth the Bloodsoaked

Overall comparison

HERO Fraction Element Type Rarity Aura
Gaius the Gleeful Knight Revenant Magic Attack Legendary Attack 25%
Place: All battles
Baroth the Bloodsoaked Barbarians Force HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gaius the Gleeful 60 6 15195 1586 980 105 15 63 30 10
Baroth the Bloodsoaked 60 6 20475 +5280 826 -760 1112 +132 98 -7 15 50 -13 45 +15 0 -10

Skills comparison

Gaius the Gleeful

Chuckling Sickles

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.

Jester's Remedy

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff on each enemy for 1 turn. Also has a 75% chance of placing 2 [Bomb] debuffs on each enemy that detonate after 2 turns.
Cooldown: 4

Explosive Wit

Formula: 2.9*ATK
Formula: 2.9*ATK
Attacks 1 enemy 2 times. The first hit instantly detonates all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.
Cooldown: 5

Mad Bomber [P]

When attacked, has a 30% chance of placing a [Bomb] debuff on the attacker that detonates after 2 turns. Occurs once per hit. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK. Instantly detonates all [Bomb] debuffs on all enemies whenever this Champion is killed.
Baroth the Bloodsoaked

Gilded Weapons

Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Splattering Hacks

Formula: 0.17*HP
Formula: 0.17*HP
Formula: 0.1*DEALT_DMG
Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.
Cooldown: 4

Serpent Axes

Formula: 0.18*HP
Formula: 0.18*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Cooldown: 4
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