Genzin vs Crimson Slayer

Overall comparison

HERO Fraction Element Type Rarity Aura
Genzin Shadowkin Spirit Attack Legendary -
Crimson Slayer Knight Revenant Spirit Attack Rare Attack 17%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Genzin 60 6 17505 1553 859 100 15 63 30 0
Crimson Slayer 60 6 13710 -3795 1134 -419 980 +121 96 -4 15 57 -6 30 0

Skills comparison

Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]
Crimson Slayer

Bring Silence

Formula: 1.6*ATK
Attacks 3 times at random. Each hit has a 30% chance of placing a [Sleep] debuff for 1 turn.

Flowing Sword

Formula: 6.4*ATK
Formula: REL_TRG_STAMINA*0.5
Formula: REL_TRG_STAMINA
Attacks 1 enemy. Has a 70% chance of decreasing the target's Turn Meter by 50%. Fills this Champion's Turn Meter equal to the amount the target loses.
Cooldown: 4

Copious Bleed

Formula: 3.8*ATK
Attacks all enemies. Has an 80% chance of placing a 50% [Heal Reduction] debuff for 1 turn.
Cooldown: 6
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