Ginro the Stork vs Toragi the Frog

Overall comparison

HERO Fraction Element Type Rarity Aura
Ginro the Stork Shadowkin Void Defence Legendary Resist 80
Place: All battles
Toragi the Frog Shadowkin Magic HP Epic Resist 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ginro the Stork 60 6 18825 936 1387 98 15 50 50 0
Toragi the Frog 60 6 21810 +2985 892 -44 958 -429 96 -2 15 50 45 -5 0

Skills comparison

Ginro the Stork

Plunging Beak

Formula: 3.3*DEF
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random.

Befuddle

Formula: 4.9*DEF
Attacks 1 enemy. Places a [Stun] debuff for 2 Turns. Will ignore [Block Debuffs] and [Block Damage] buffs.
Cooldown: 4

Gatewatch Stance

Places a 60% [Increase DEF] buff on this Champion for 3 turns and a [Counterattack] buff for 2 turns.
Cooldown: 7

Laughing Gull [P]

Formula: 1*RES
Formula: 0
Formula: HeroCounterWithId(1)+1
Formula: (0.1*B_DEF)*HeroCounterWithId(1)
[Passive Effect] Increases this Champion’s DEF by 10% each time they counterattack. DEF resets every time this Champion gets a turn. When attacking, converts this Champion’s RES into additional ACC. [Active Effect] At the end of this Champion’s turn, places a [Provoke] debuff for 1 turn on all enemies under [Increase ATK] buffs.
Cooldown: 4
Toragi the Frog

Swamp Club

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Potent Stench

Formula: 0.2*HP
Formula: (0.5+0.05*fromSnapshot_EnemyTeamDebuffsCountAfterBaseEffectStartProcessing)/0.5
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. The chance increases by 5% for each debuff on the enemy team.
Cooldown: 4

Bog Blessing

Formula: (0.25+0.025*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId))*HP
Places a [Shield] buff equal to 15% of this Champion’s MAX HP and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also heals this Champion by 25% of their MAX HP and places a 30% [Reflect Damage] buff on them for 3 turns. The heal increases by 2.5% for each [Poison] debuff on the enemy team.
Cooldown: 5

Toxic Blood [P]

When attacked, has a 50% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Occurs once per hit.