Giscard the Sigiled vs R. Nergigante Archer

Overall comparison

HERO Fraction Element Type Rarity Aura
Giscard the Sigiled Banner Lords Spirit Defence Epic Defence 27%
Place: Crypts
R. Nergigante Archer Barbarians Spirit Defence Legendary Defence 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Giscard the Sigiled 60 6 17505 683 1454 96 15 50 45 0
R. Nergigante Archer 60 6 18990 +1485 848 +165 1465 +11 101 +5 15 50 40 -5 20 +20

Skills comparison

Giscard the Sigiled

Foebreaker

Formula: 3.65*DEF
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 1 turn.

Lion's Roar

Formula: 3.6*DEF
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion equal to 25% of their MAX HP for 2 turns.
Cooldown: 4

Field of Strength

Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Egotist [P]

Formula: 0.15*MAX_STAMINA
Fills this Champion's Turn Meter by 15% whenever they are attacked by an enemy under [Provoke] debuff or [Increase ATK] buff.
R. Nergigante Archer

Charged Shot

Formula: 3*DEF
Attacks 1 enemy. Places a 50% [Increase ACC] buff on this Champion for 2 turns.

Spinning Shot

Formula: 3.1*DEF
Formula: 0.2*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn. If the target is a Boss, has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns instead. Also decreases the Turn Meters of enemies under a [Stun] debuff placed by this skill by 20%. Fills the Turn Meters of all allies by 10% if a 30% [Decrease SPD] debuff is placed by this skill instead.
Cooldown: 4

Rapid Shot

Formula: 3*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns and a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Hex] debuff for 3 turns and a [Provoke] debuff for 2 turns instead.
Cooldown: 4

Nergigante Ambition [P]

Formula: 0.1*TRG_HP
Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Heals all allies by 10% of their MAX HP when attacking enemies under a [Hex] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Increases this Champion’s DEF by 5% each time this Champion receives a hit from an enemy under a [Hex] debuff (stacks up to 30%).