Giscard the Sigiled vs Sabrael the Distant

Overall comparison

HERO Fraction Element Type Rarity Aura
Giscard the Sigiled Banner Lords Spirit Defence Epic Defence 27%
Place: Crypts
Sabrael the Distant High Elves Spirit Support Mythical Speed 33%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Giscard the Sigiled 60 6 17505 683 1454 96 15 50 45 0
Sabrael the Distant 60 6 23790 +6285 1046 +363 1222 -232 113 +17 15 50 30 -15 20 +20

Skills comparison

Giscard the Sigiled

Foebreaker

Formula: 3.65*DEF
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 1 turn.

Lion's Roar

Formula: 3.6*DEF
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion equal to 25% of their MAX HP for 2 turns.
Cooldown: 4

Field of Strength

Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Egotist [P]

Formula: 0.15*MAX_STAMINA
Fills this Champion's Turn Meter by 15% whenever they are attacked by an enemy under [Provoke] debuff or [Increase ATK] buff.
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Sabrael the Distant

Hypnotic Bladework

Formula: 4*ATK
[Active Effect] Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn. [Passive Effect] Instantly activates this skill against the enemy with the highest Turn Meter whenever an enemy's Turn Meter is increased by a skill. Occurs once per turn.

Perfection In Motion

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit steals all buffs from all enemies. Then applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Sneer of Disdain

Formula: 2.2*ATK
Formula: 0.3*MAX_STAMINA
Attacks all enemies 2 times. Each hit increases the cooldown of 1 of each enemy’s skills to the maximum. Also decreases the Turn Meters of all enemies by 30%. Then grants an Extra Turn.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Is That... It? [P]

Formula: -DMG_MUL
Formula: 0.03*DMG_MUL*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
This Champion receives no damage when attacked by enemies, including Bosses and their minions, out of their active turn. All allies except this Champion deal 3% more damage for each enemy skill that has had its cooldown increased by this Champion (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.