Giscard the Sigiled vs Zinogre Blademaster

Overall comparison

HERO Fraction Element Type Rarity Aura
Giscard the Sigiled Banner Lords Spirit Defence Epic Defence 27%
Place: Crypts
Zinogre Blademaster Shadowkin Magic Attack Legendary Speed 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Giscard the Sigiled 60 6 17505 683 1454 96 15 50 45 0
Zinogre Blademaster 60 6 17340 -165 1465 +782 958 -496 104 +8 15 63 +13 30 -15 10 +10

Skills comparison

Giscard the Sigiled

Foebreaker

Formula: 3.65*DEF
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 1 turn.

Lion's Roar

Formula: 3.6*DEF
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion equal to 25% of their MAX HP for 2 turns.
Cooldown: 4

Field of Strength

Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Egotist [P]

Formula: 0.15*MAX_STAMINA
Fills this Champion's Turn Meter by 15% whenever they are attacked by an enemy under [Provoke] debuff or [Increase ATK] buff.
Zinogre Blademaster

Blade Combo

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Blade Strike

Formula: 1.4*ATK
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Blade Spin

Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 4 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a [Leech] debuff for 2 turns. The third and the fourth hit each have a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Zinogre Essence [P]

Formula: DMG_MUL*(1-HP_PERC)
Formula: DMG_MUL*(1-HP_PERC)
Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.5*HP
[Passive Effect] Increases the damage this Champion deals by 1% for every 1% of HP lost (stacks up to 50%). This increased damage doubles if a target is under a [Decrease DEF] debuff. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 50% of their MAX HP. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 4