Gladewulf vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Gladewulf Sylvan Watchers Void Defence Rare -
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gladewulf 60 6 16185 716 1233 99 15 50 40 0
Theodosia the Disgraced 60 6 22470 +6285 925 +209 1432 +199 115 +16 15 50 50 +10 0

Skills comparison

Gladewulf

Phantom Pack

Formula: DEF*1.05
Attacks 1 enemy 3 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Ghostly Roots

Formula: DEF*3
Attack all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 5

Arooo!

Places a [Counterattack] buff on this Champion for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Safety in Numbers [P]

Formula: (-0.05*DMG_MUL*EffectsOfKindIdAppliedByProducerToAlliesCount(ShareDamage_KindId))
Decreases the damage this Champion receives by 5% for each ally under an [Ally Protection] buff placed by this Champion.
-
Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.