Gliseah Soulguide vs Brewguard Jeroboam

Overall comparison

HERO Fraction Element Type Rarity Aura
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles
Brewguard Jeroboam Ogryn Tribes Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gliseah Soulguide 60 6 18660 826 1509 100 15 50 40 20
Brewguard Jeroboam 60 6 18165 -495 870 +44 1498 -11 108 +8 15 50 30 -10 20

Skills comparison

Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.
Brewguard Jeroboam

Stout Smash

Formula: 1.6*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Has a 35% chance of decreasing the cooldown of a random ally’s skill by 1 turn. If an ally had their cooldown decreased, also fills that ally’s Turn Meter by 10%.

This Round's On Me!

Formula: (0.15*HP)+(0.02*HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies. Heals all allies by 15% of this Champion’s MAX HP. Also heals each ally by an extra 2% for each debuff removed from them by this skill. Places a [Shield] buff on all allies, equal to 15% of this Champion's MAX HP, for 2 turns.
Cooldown: 5

Last Orders

Formula: 0.2*MAX_STAMINA
Has a 75% chance of increasing the duration of all enemy debuffs by 1 turn. Also has a 75% chance of increasing the duration of all ally buffs by 1 turn. Fills the Turn Meters of all allies by 20%.
Cooldown: 5

Absolute Legend [P]

Formula: -0.5*BaseChangeStaminaMultiplier
Formula: 0.20*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
[Passive Effect] Turn Meter reduction effects used against this Champion by enemies are decreased by 50%. Also fills this Champion's Turn Meter by 20% whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is placed on an ally. If there are multiple Champions on the team with this skill, this effect will only activate once. [Active Effect] Whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is removed or expires on an ally, fills their Turn Meter by 20%. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4