Gliseah Soulguide vs Storm Herald Hekaton

Overall comparison

HERO Fraction Element Type Rarity Aura
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles
Storm Herald Hekaton Argonites Void Defence Legendary Speed 24%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gliseah Soulguide 60 6 18660 826 1509 100 15 50 40 20
Storm Herald Hekaton 60 6 18660 727 -99 1608 +99 99 -1 15 50 50 +10 0 -20

Skills comparison

Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.
Storm Herald Hekaton

Fulminant Rupture

Formula: 3.15*DEF
Formula: 2.3*DEF
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on the target for 1 turn. Also has a 25% chance that these debuffs cannot be resisted. If each enemy has a number of buffs that is equal to or less than this Champion’s, attacks all enemies instead. This attack is always critical. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on all enemies for 1 turn. Also has a 25% chance that these debuffs cannot be resisted.

Eye of the Storm

Formula: 4.7*DEF
Formula: 4.7*DEF
Formula: MAX_STAMINA*relatedTargetStaminaBeforeDeath
Formula: MAX_STAMINA*relatedTargetStaminaBeforeDeath
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff for 2 turns and 1 [Stormcall] stack on all allies. This attack is always critical if the number of buffs on the target is equal to or less than this Champion's. Will ignore [Stone Skin] buff and 50% of the target's DEF if the number of buffs on the target is equal to or less than this Champion's. If this attack kills the target, decreases the Turn Meters of all other enemies by an amount equal to the Turn Meter that the target had.
Cooldown: 5

Sky-Father's Boon

Formula: 0.25*MAX_STAMINA
Places a 30% [Increase C. RATE] buff, a [Block Damage] buff, and a [Counterattack] buff on a target ally for 2 turns. Fills the Turn Meters of all allies by 25%.
Cooldown: 6

Boltmaster [P]

Formula: ((!targetIsBoss&&!relationTargetIsBoss&&!targetIsMinion&&!relationTargetIsMinion)*(0.02*BUFF_COUNT)*REL_TRG_HP)+((targetIsBoss||relationTargetIsBoss||targetIsMinion||relationTargetIsMinion)*0.03*TRG_HP)
Whenever an ally under a [Stormcall] stack placed by this Champion lands a critical hit, this Champion deals additional pure damage to the target. If the target is not a Boss or a minion, the pure damage dealt is equal to 2% of the target's MAX HP for each buff on this Champion (stacks up to 10%). If the target is a Boss or a minion, the pure damage dealt is equal to 3% of the target's MAX HP. This damage cannot be critical. Occurs once per skill and once per target. Does not count as an extra hit. This pure damage ignores [Shield], [Block Damage], and [Strengthen] buffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.