Godseeker Aniri vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Godseeker Aniri The Sacred Order Void Defence Epic -
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Godseeker Aniri 60 6 15195 1046 1244 99 15 50 45 0
Saito 60 6 16185 +990 1321 +275 1178 -66 102 +3 15 63 +13 30 -15 0

Skills comparison

Godseeker Aniri

Blade of Blessings

Formula: 3.6*DEF
Formula: 0.05*TRG_HP
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this Champion.

Quest For Meaning

Formula: 3*DEF
Formula: 0.15*TRG_HP
Attacks all enemies. Heals all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Rise of Glory

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns on all their skills.
Cooldown: 7

Guardian Angel [P]

Formula: 0.1*BaseHealMultiplier
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Cooldown: 7
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.