Grandmaster vs Executioner vs Headsman

Overall comparison

HERO Fraction Element Type Rarity
Grandmaster Banner Lords Magic HP Rare
Executioner Knight Revenant Magic Defence Rare
Headsman The Sacred Order Spirit Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Grandmaster 60 6 16185 892 1057 100 15 50 40 0
Executioner 60 6 14865 -1320 782 -110 1255 +198 89 -11 15 50 40 0
Headsman 60 6 10740 -4125 1354 +572 958 -297 100 +11 15 57 +7 30 -10 0

Skills comparison

Grandmaster

Hammerblows

Formula: 1.5*ATK
Attacks 1 enemy 3 times.

Steel Crusher

Formula: 7.5*ATK
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Cooldown: 4

Demoralizing Display

Formula: 7.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
Cooldown: 4
Executioner

Shield Bash

Formula: 5*ATK
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Tumult

Formula: 2*ATK+2.4*DEF
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Decreases the Turn Meter by 20%. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Schiltron

Places a 60% [Increase DEF] buff and a [Counterattack] buff on this Champion for 3 turns.
Cooldown: 7
Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.