Granyt Doorkeep vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Granyt Doorkeep Dwarves Spirit HP Legendary Crit rate 20%
Place: All battles
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Granyt Doorkeep 60 6 24780 804 1123 105 15 63 30 10
Saito 60 6 16185 -8595 1321 +517 1178 +55 102 -3 15 63 30 0 -10

Skills comparison

Granyt Doorkeep

You're Barred!

Formula: HP*0.1
Attacks 1 enemy 3 times. Each hit has a 75% chance of removing 1 random buff from the target. Each hit will ignore 20% of the target’s DEF.

Geode Haymaker

Formula: 0.27*HP
Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Demolisher Blow

Formula: 0.35*HP
Formula: DMG_MUL*1
Attacks 1 enemy. Before attacking, removes all debuffs from this Champion and places a 15% [Shatter] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns. Will ignore [Unkillable], [Stone Skin] and [Block Damage] buffs. If the target is not under any [Unkillable], [Stone Skin] or [Block Damage] buffs, this attack will deal 100% more damage. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Stonefaced [P]

Formula: 0.2*DMG_MUL
At the start of this Champion's turn, removes any [Fear], [True Fear], [Provoke], [Stun], [Freeze], [Sleep], and [Petrification] debuffs from this Champion. Increases this Champion's damage inflicted against targets with no buffs on them by 20%.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.