Gravechill Killer vs Ninja

Overall comparison

HERO Fraction Element Type Rarity Aura
Gravechill Killer Undead Hordes Magic Attack Rare -
Ninja Shadowkin Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gravechill Killer 60 6 13545 1233 892 96 15 50 30 10
Ninja 60 6 16845 +3300 1509 +276 947 +55 100 +4 15 63 +13 30 10

Skills comparison

Gravechill Killer

Freezing Toxin

Formula: 3.9*ATK
Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 1 turn.

Blood Chill

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 75% chance of placing a 60% [Decrease DEF] debuff instead if the target is under a [Poison] debuff.
Cooldown: 4

Icy Veins

Formula: 2.65*ATK
Attacks 1 enemy 2 times.Each hit places a 2.5% [Poison] debuff for 2 turns. Places a 5% [Poison] debuff instead if the target is under a [Poison Sensitivity] debuff.
Cooldown: 5
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.