Gravechill Killer vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Gravechill Killer Undead Hordes Magic Attack Rare -
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gravechill Killer 60 6 13545 1233 892 96 15 50 30 10
Rugnor Goldgleam 60 6 16680 +3135 1409 +176 782 -110 99 +3 15 60 +10 30 0 -10

Skills comparison

Gravechill Killer

Freezing Toxin

Formula: 3.9*ATK
Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 1 turn.

Blood Chill

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 75% chance of placing a 60% [Decrease DEF] debuff instead if the target is under a [Poison] debuff.
Cooldown: 4

Icy Veins

Formula: 2.65*ATK
Attacks 1 enemy 2 times.Each hit places a 2.5% [Poison] debuff for 2 turns. Places a 5% [Poison] debuff instead if the target is under a [Poison Sensitivity] debuff.
Cooldown: 5
-
Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.