Grunch Killjoy vs Bolint Freewalker

Overall comparison

HERO Fraction Element Type Rarity Aura
Grunch Killjoy Ogryn Tribes Force Support Epic Defence 30%
Place: Crypts
Bolint Freewalker Skinwalkers Force HP Legendary Speed 24%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Grunch Killjoy 60 6 18000 969 1134 102 15 50 30 15
Bolint Freewalker 60 6 22140 +4140 980 +11 1123 -11 104 +2 15 50 30 20 +5

Skills comparison

Grunch Killjoy

Mace of Foulness

Formula: 3.6*ATK
Attacks 1 enemy. Has a 40% chance of placing a [Block Buffs] debuff for 1 turn.

Kindle Soulfire

Formula: 4.2*ATK
Attacks all enemies. Has a 50% chance of placing a [Bomb] debuff that detonates after 1 turn.
Cooldown: 5

Hex Eater

Formula: REL_TRG_DEBUFF_COUNT-1
Removes all debuffs from all allies, then places one 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them.
Cooldown: 6

Madcap [P]

Formula: 0.1*MAX_STAMINA
Fills the Turn Meters of all allies by 10% whenever a [Bomb] debuff detonates on an enemy.
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Bolint Freewalker

Blockade Destroyer

Formula: 0.15*HP
Formula: 0.05*HP
Attacks 1 enemy 2 times. After the second hit, heals all allies by 5% of this Champion’s MAX HP. Also has a 10% chance of granting an Extra Turn.

Fracture Force

Formula: 0.5*HP
Formula: 0.3*HP
Attacks 1 enemy. Has a 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns. After attacking the initial target, attacks all other enemies. Has a 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Hammer Of Onungburg

Formula: 0.15*HP
Formula: 0.15*MAX_STAMINA
Formula: -0.5*TRG_RES
Formula: -0.5*TRG_RES
Attacks all enemies 2 times. Each hit has a 100% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Icon of Rebellion [P]

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description

Icon of Rebellion [P]

Formula: DMG_MUL*(0.15*hitsFromRelatedSkillThisTurnCount)
Formula: 0.05*MAX_STAMINA
Formula: -0.3
When an ally uses a multi-hit skill, each subsequent hit after the first deals 15% more damage.