Gurptuk Moss-Beard vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Gurptuk Moss-Beard Ogryn Tribes Force Support Legendary Resist 50
Place: All battles
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gurptuk Moss-Beard 60 6 18825 1079 1244 100 15 50 50 0
Rian the Conjurer 60 6 17010 -1815 1002 -77 1167 -77 98 -2 15 50 30 -20 15 +15

Skills comparison

Gurptuk Moss-Beard

Biotic Staff

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Druidic Boon

Formula: 0.30*TRG_HP
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Cooldown: 3

Cloud of Spores

Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Symbiotes [P]

Formula: (0.075*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: 15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RES by 15 for each [Poison] debuff on them.
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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