Gurptuk Moss-Beard vs Vildrax

Overall comparison

HERO Fraction Element Type Rarity Aura
Gurptuk Moss-Beard Ogryn Tribes Force Support Legendary Resist 50
Place: All battles
Vildrax Demonspawn Magic Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gurptuk Moss-Beard 60 6 18825 1079 1244 100 15 50 50 0
Vildrax 60 6 19650 +825 738 -341 1255 +11 97 -3 15 50 30 -20 15 +15

Skills comparison

Gurptuk Moss-Beard

Biotic Staff

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Druidic Boon

Formula: 0.30*TRG_HP
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Cooldown: 3

Cloud of Spores

Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Symbiotes [P]

Formula: (0.075*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: 15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RES by 15 for each [Poison] debuff on them.
Vildrax

Verminous Grasp

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Duke of Flies

Formula: 5*ATK
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 2 turns.
Cooldown: 3

Swarm of Horrors

Formula: 4.5*ATK
Attacks all enemies. Has an 80% chance of increasing the duration of all enemy debuffs by 1 turn. When hitting enemies under [Hex] debuffs, also has a 60% chance of putting one of their skills on cooldown.
Cooldown: 5

Pestiferous [P]

Has a 10% chance of stealing the heal each time an enemy under a [Hex] debuff is about to be healed. [Does not work against Bosses. The amount healed will be the same as it would have been on the original target of the heal, except if the heal is based on the target's HP, in which it will scale off [Vildrax]'s HP.]