Harrier vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Harrier The Sacred Order Void Attack Rare
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Harrier 60 6 13545 1376 749 96 15 57 30 0
Ninja 60 6 16845 +3300 1509 +133 947 +198 100 +4 15 63 +6 30 10 +10

Skills comparison

Harrier

Trick Shot

Formula: 3.5*ATK
Formula: 3.5*ATK
Attacks 1 enemy. Has a 15% chance of placing an extra hit.

Puncture Bolts

Formula: 2.5*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 3

Deadeye's Strike

Formula: 5.5*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 5

Skillful Partner [P]

Formula: -0.5
Will ignore 50% of the target's DEF when this Champion inflicts a critical hit. [Only available when Hospitaller is on the same team.]
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.