Hatchet Slinger vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Hatchet Slinger Dwarves Spirit Attack Rare -
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hatchet Slinger 60 6 10575 1321 1002 93 15 57 30 0
Ultimate Deathknight 60 6 20640 +10065 782 -539 1421 +419 97 +4 15 50 -7 40 +10 20 +20

Skills comparison

Hatchet Slinger

Axe Frenzy

Formula: 2*ATK
Formula: -0.15
Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target’s DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP.

Dwarven Fortitude

Places an [Unkillable] buff on this Champion for 2 turns.
Cooldown: 7

Hatchets For All [P]

Has a 5% chance of counterattacking when hit. Has a 25% chance of counterattacking when hit with a critical hit.
- -
Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.