Headsman vs Crohnam

Overall comparison

HERO Fraction Element Type Rarity Aura
Headsman The Sacred Order Spirit Attack Rare -
Crohnam Barbarians Magic Attack Legendary Accuracy 50
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Headsman 60 6 10740 1354 958 100 15 57 30 0
Crohnam 60 6 15195 +4455 1564 +210 1002 +44 101 +1 15 63 +6 30 10 +10

Skills comparison

Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.
-
Crohnam

Djinn Swords

Formula: 1.5*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn. If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.

Berserker's Delight

Formula: 2*ATK
Formula: 0.1*HP
Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill.
Cooldown: 4

Blazing Zephyr

Formula: 4*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion’s Turn Meter by 15% for each [HP Burn] debuff placed by this skill.
Cooldown: 4

Simmering Anger [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
[Passive Effect] Every 10 times Active Skills are used in battle by either enemy or allied Champions, this Champion instantly activates the Berserker's Delight skill. This happens every 5 times Active Skills are used if Djamarsa is on the same team. [Active Effect] If Djamarsa is on the same team, revives this Champion with 50% HP and 50% Turn Meter when killed.
Cooldown: 4