Helicath vs Skull Lord Var-Gall

Overall comparison

HERO Fraction Element Type Rarity Aura
Helicath Demonspawn Spirit Defence Legendary Defence 30%
Place: All battles
Skull Lord Var-Gall Lizardmen Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helicath 60 6 19155 859 1443 102 15 50 50 0
Skull Lord Var-Gall 60 6 27420 +8265 1112 +253 1310 -133 107 +5 15 50 90 +40 70 +70

Skills comparison

Helicath

Pyroclastic Claw

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Winds of the Pit

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Devoted Servants

[Active Effect] Places a [Block Damage] buff on all allies for 2 turns. [Passive Effect] Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Cooldown: 6

Feast of Agony [P]

Formula: 0.05*B_DEF*AllyTeamAppliedEffectsTotalCountOfKind(BlockDamage_KindId)
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff. Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.

72005 (72003 passive part)

Skill 6666618 description
Skull Lord Var-Gall

Gleeful Ripping

Formula: 1.35*DEF
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat the attack. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

Skull Claim

Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 3

Abyssal Clutch

Formula: 3.85*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Cooldown: 4

Horrific Foe [P]

Formula: 0.05*TRG_B_HP
Formula: (0.025*TRG_B_HP*(targetBaseTypeId!=22360&&targetBaseTypeId!=23480&&targetBaseTypeId!=22500&&targetBaseTypeId!=22670&&targetBaseTypeId!=23090))+(0.05*TRG_B_HP*(targetBaseTypeId==22360||targetBaseTypeId==23480||targetBaseTypeId==22500||targetBaseTypeId==22670||targetBaseTypeId==23090))
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack. Has a 50% chance of placing a [True Fear] debuff on targets with any destroyed MAX HP.

Skull Brood [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.
Cooldown: 3