Helior vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Helior Banner Lords Force Defence Legendary Resist 60
Place: All battles
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helior 60 6 18495 804 1542 95 15 57 50 0
Freyja Fateweaver 60 6 20310 +1815 815 +11 1409 -133 110 +15 15 50 -7 50 0

Skills comparison

Helior

Sunshine Halberd

Formula: 3.2*DEF
Formula: 0.05*B_DEF*CritHitsCountWholeBattleFromEffectWithId(599011)
Formula: 0.75*DEF
Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%). Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.

Solar Blessing

Formula: 3*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Cooldown: 4

Harsh Light

Formula: 1*RES
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Cooldown: 5

Intercessor [P]

Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5