Hellgazer vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Hellgazer Demonspawn Spirit Attack Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hellgazer 60 6 17670 1476 650 97 15 60 30 0
Narma the Returned 60 6 19815 +2145 1002 -474 1255 +605 105 +8 15 50 -10 30 20 +20

Skills comparison

Hellgazer

Soul Rend

Formula: 2.9*ATK
Attacks 1 enemy. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Dark Awakening

Removes all debuffs from this Champion. Places a 50% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Cooldown: 4

Malign Lightning

Formula: 3.9*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. On each critical hit fills this Champion's Turn Meter by 10%.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.