Hephraak vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Hephraak Demonspawn Magic Attack Legendary -
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hephraak 60 6 14535 1553 1057 99 15 63 40 0
Freyja Fateweaver 60 6 20310 +5775 815 -738 1409 +352 110 +11 15 50 -13 50 +10 0

Skills comparison

Hephraak

Hephraak's Grin

Formula: 2.2*ATK
Formula: 2.2*ATK
Attacks 1 enemy. Places an extra hit if this attack is critical.

Hephraak's Scorn

Formula: 3.6*ATK
Formula: -0.15
Formula: 3.6*ATK
Formula: -0.15
Attacks all enemies. Places an extra hit on targets with less than 50% HP after the first hit. Each hit will ignore 15% of the target’s DEF.
Cooldown: 4

Megalomania

Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6

Prince of Pride [P]

Whenever an ally is killed by an enemy, instantly activates the Hephraak's Scorn skill. Will not put the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 5
-
Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5