Hexia vs Sepulcher Sentinel

Overall comparison

HERO Fraction Element Type Rarity Aura
Hexia Undead Hordes Force Attack Epic Attack 27%
Place: Crypts
Sepulcher Sentinel Knight Revenant Force Defence Epic Defence 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hexia 60 6 14205 1564 793 97 15 60 30 0
Sepulcher Sentinel 60 6 16185 +1980 903 -661 1321 +528 98 +1 15 50 -10 45 +15 0

Skills comparison

Hexia

Grave Rot

Formula: 3.2*ATK
Formula: (relationChance+0.2*TRG_DEBUFF_COUNT)/relationChance
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This chance increases by 20% for each debuff placed on this Champion.

Soulreap

Formula: 5.3*ATK
Formula: 0.075*DMG_MUL*TRG_DEBUFF_COUNT
Attacks 1 enemy. Grants an Extra Turn and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Damage increases by 7.5% for each debuff on this Champion. Stacks up to 30%.
Cooldown: 3

Spirit Harvest

Formula: 5.5*ATK
Formula: (0.15+0.1*TRG_DEBUFF_COUNT)*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted. The heal increases by 10% for each debuff on this Champion. Places a 30% [Increase SPD] buff on this Champion for 2 turns.
Cooldown: 4
Sepulcher Sentinel

Sword of Withering

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Sepulcher Shield

Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Untouched By Death [P]

Formula: -1*DMG_MUL
Has a 25% chance of completely blocking incoming damage when an ally is attacked. Occurs once per turn. Will only block damage for the targeted ally if multiple allies are attacked at the same time.
Cooldown: 1