Hurndig vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity
Hurndig Dwarves Magic Attack Legendary
Gamuran Shadowkin Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hurndig 60 6 16020 1409 1101 98 15 63 30 10
Gamuran 60 6 19650 +3630 1002 -407 1266 +165 109 +11 15 50 -13 40 +10 0 -10

Skills comparison

Hurndig

Lethal Lust

Formula: 4*ATK
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.

Arcane Tempest

Formula: 4.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Stasis Strike

Formula: 6.2*ATK
Formula: MAX_STAMINA
Formula: 4*ATK
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Cooldown: 6

Staid [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2