Inithwe Bloodtwin vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity Aura
Inithwe Bloodtwin Demonspawn Void Attack Legendary Attack 33%
Place: All battles
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inithwe Bloodtwin 60 6 14370 1729 892 99 15 63 30 10
Narma the Returned 60 6 19815 +5445 1002 -727 1255 +363 105 +6 15 50 -13 30 20 +10

Skills comparison

Inithwe Bloodtwin

Vitality Censure

Formula: 3.6*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

No Mercy

Formula: 1.6*ATK
Formula: DMG_MUL*(1-REL_TRG_HP_PERC)
Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.
Cooldown: 3

Tormenting Whispers

Formula: 3.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Final Doom [P]

Formula: 0.3*HP
Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revived.
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.