Inithwe Bloodtwin vs Ninja

Overall comparison

HERO Fraction Element Type Rarity Aura
Inithwe Bloodtwin Demonspawn Void Attack Legendary Attack 33%
Place: All battles
Ninja Shadowkin Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inithwe Bloodtwin 60 6 14370 1729 892 99 15 63 30 10
Ninja 60 6 16845 +2475 1509 -220 947 +55 100 +1 15 63 30 10

Skills comparison

Inithwe Bloodtwin

Vitality Censure

Formula: 3.6*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

No Mercy

Formula: 1.6*ATK
Formula: DMG_MUL*(1-REL_TRG_HP_PERC)
Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.
Cooldown: 3

Tormenting Whispers

Formula: 3.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Final Doom [P]

Formula: 0.3*HP
Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revived.
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.