Inquisitor Shamael vs Vildrax

Overall comparison

HERO Fraction Element Type Rarity Aura
Inquisitor Shamael The Sacred Order Void Attack Epic Accuracy 60
Place: Doom tower
Vildrax Demonspawn Magic Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inquisitor Shamael 60 6 16680 1288 903 101 15 60 30 0
Vildrax 60 6 19650 +2970 738 -550 1255 +352 97 -4 15 50 -10 30 15 +15

Skills comparison

Inquisitor Shamael

Wreak Revenge

Formula: 2.9*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical. If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.

Cow the Horrors

Formula: 2*ATK
Formula: -0.25*BUFF_COUNT
Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.
Cooldown: 3

Dauntless [P]

Formula: 0.075*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.
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Vildrax

Verminous Grasp

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Duke of Flies

Formula: 5*ATK
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 2 turns.
Cooldown: 3

Swarm of Horrors

Formula: 4.5*ATK
Attacks all enemies. Has an 80% chance of increasing the duration of all enemy debuffs by 1 turn. When hitting enemies under [Hex] debuffs, also has a 60% chance of putting one of their skills on cooldown.
Cooldown: 5

Pestiferous [P]

Has a 10% chance of stealing the heal each time an enemy under a [Hex] debuff is about to be healed. [Does not work against Bosses. The amount healed will be the same as it would have been on the original target of the heal, except if the heal is based on the target's HP, in which it will scale off [Vildrax]'s HP.]