Jingwon vs Baron

Overall comparison

HERO Fraction Element Type Rarity
Jingwon Shadowkin Void HP Legendary
Baron Banner Lords Void Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jingwon 60 6 22800 925 1134 103 15 50 30 20
Baron 60 6 15030 -7770 1575 +650 1002 -132 100 -3 15 63 +13 40 +10 0 -20

Skills comparison

Jingwon

Doom Exchange

Formula: 0.23*HP
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Also has a 50% chance of placing a [Stun] debuff for 1 turn.

Compound Calamity

Formula: 0.28*HP
Attacks all enemies. Has a 75% chance of increasing the duration of all debuffs on all enemies by 1 turn. Also places a [Block Active Skills] debuff and a [Block Buffs] debuff for 2 turns.
Cooldown: 5

Power Flare

Formula: 0.14*HP
Formula: 0.14*HP
Attacks all enemies 2 times. The first hit has an 80% chance of removing all buffs from all enemies. The second hit has an 80% chance of placing a 50% [Decrease ACC] debuff and a 25% [Decrease C. DMG] debuff for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Unchained [P]

[Passive Effect] This Champion is immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], and [Petrification] debuffs. [Active Effect] At the end of each enemy or ally turn, removes all [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], and [Petrification] debuffs from all allies and places a [Block Debuffs] buff for 1 turn on allies who have debuffs removed.
Cooldown: 6
Baron

Trample

Formula: 3.6*ATK
Formula: EXCESSIVE_DAMAGE
Attacks 1 enemy. Will attack all remaining enemies with any surplus damage if the target is killed.

Split Asunder

Formula: 5.5*ATK
Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns. This debuff is guaranteed.
Cooldown: 4

Righteous Charge

Formula: ATK*3*(1+BUFF_COUNT*0.25)
Attacks 1 enemy. Damage increases according to the number of buffs on this Champion.
Cooldown: 5

Skypiercer

Formula: 4.3*ATK
Attacks all enemies. Will ignore [Shield] buffs and [Block Damage] buffs, as well as 50% of the target's DEF.
Cooldown: 4